﻿using System;
using System.Drawing;
using System.Drawing.Imaging;
namespace LowLevelGraphics
{
    /// <summary>
    /// Interface for UnsafeBitmap
    /// </summary>
    public interface IBitmap
    {
        void Dispose();
        Color GetPixel(int x, int y);
        int Height { get; }
        bool SetPixel(int x, int y, Color _color);
        int Width { get; }
    }
}
